Well, as promised, I've been working for a couple of hours tonight on Blender's particle system to create hair. Yesterday, I managed to create a simple ball that emitted hair from everywhere...tonight I've managed to take a monster's head I'd earlier made and give him a stylish 80's mohawk! It took awhile, and a little trial and error, but the end results are worth it. Next up, I need to work on my "box modeling" skills and create a good looking head with a little less geometry. Although I'll probably start working on improving my lighting skills next.
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